Discord bot

A DayZ Discord bot that knows your server.

The same data your staff see, posted where your community already is. It runs inside your ingest, so there is no extra bot to host.

Eight feeds, each to its own channel

  • Killfeed: who killed whom, with what, and from how far.
  • Raid alerts: damage to bases.
  • Staff flags: Anti-Cheat observations for your staff channel.
  • Watchlist: activity from players your staff are watching.
  • Server lifecycle: starts, mission loads and stops.
  • Joins and leaves.
  • Expansion market: trades from DayZ Expansion traders.
  • Chat mirror: in-game chat, off unless you turn it on.

A live status board

One message per server, edited in place every minute: players online, server FPS, frame time, uptime, in-game time, weather and the mod version.

Account linking and DMs

A player types !link in game and gets a six-character code, valid for ten minutes, then runs /link in Discord. Linked players get a DM when they are killed or their base is hit, at most one raid DM per base every 15 minutes.

Slash commands

/me, /link and /unlink for players; /online and /server for your staff role. Every answer is visible only to the person who asked.

In-game tickets

The staff log listing recent actions by each staff member.

Players type !ticket and a message in game. A Discord thread opens with Reply and Close buttons, and a staff reply appears on the player's screen, or at their next connect if they have left. Tickets also show in the app, and every staff action lands in the staff log.

Recaps and briefings

The owner briefing with average FPS, new and returning players, tickets and incidents.

A weekly recap for your community on the day and hour you choose: peak players, kills and the top three, the longest kill, raids, new survivors and the busiest hour. It never includes Anti-Cheat, ticket or staff data. A daily owner briefing summarises the last 24 hours for your staff.

Alerts

Alert rules and the alerts they fired.

Rules run on the ingest with the app closed: player counts, low server FPS, a silent mod, raids by outsiders or while every owner is offline, strong Anti-Cheat observations, and bursts of any event. Each rule can post to its own channel, and maintenance windows silence them during restarts.

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